NYU Game Center presents ‘No Quarter 2023' on Nov. 17

November 04, 2023

The NYU Game Center presents No Quarter 2022, its annual exhibition of new games, on Nov. 17 from 7:00—11:00 p.m. at 370 Jay St. in Brooklyn. The 12th iteration of the popular celebration of innovative and experimental games features commissioned pieces by Blake Andrews, Ben Blatt, Everest Pipkin, and You+Pea. A leading expert in video game design and an award-winning curator, Foulston has worked with the Cooper Hewitt, Smithsonian Design Museum, the Folger Shakespeare Library, and Nintendo. “It’s such a joy to be invited back to curate No Quarter for a second year. This annual event provides a rare opportunity to commission an inspiring and groundbreaking selection of international creatives working across games,” Foulston says.

The NYU Game Center presents No Quarter 2022, its annual exhibition of new games, on Nov.  17 from 7:00—11:00 p.m. at 370 Jay St. in Brooklyn.

The 12th iteration of the popular celebration of innovative and experimental games features commissioned pieces by Blake Andrews, Ben Blatt, Everest Pipkin, and You+Pea. Marie Foulston returns as curator for a second year.

The evening includes music, drinks, and behind-the-scenes glimpses of how the artists created the works.

“Each year, No Quarter showcases the potential of games as an artform, bringing together the boldest and most innovative creators from here in New York, where our community has always explored a huge variety of games, with artists from around the world who shape interactivity and play in their own ways,” says Naomi Clark, who is chair of the Game Center at the Tisch School of the Arts. “At the NYU Game Center, we're always interested in how games can produce meaningful, compelling culture, and No Quarter is the moment every year when we get to see some of the newest and brightest work emerge into public view.”

Foulston commissioned artists from New York, New Mexico and London to produce an exhibition with a variety of aesthetic styles and approaches. A leading expert in video game design and an award-winning curator, Foulston has worked with the Cooper Hewitt, Smithsonian Design Museum, the Folger Shakespeare Library, and Nintendo.

“It’s such a joy to be invited back to curate No Quarter for a second year. This annual event provides a rare opportunity to commission an inspiring and groundbreaking selection of international creatives working across games,” Foulston says. “This year’s cohort has created a truly eclectic array of radical, joyful, and experimental new works that need to be seen (and played) to be believed."

The source of this news is from New York University

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