About the role
now to Part-Time Instructor: Technology Programs - Object Oriented Analysis
Job #JPF10375
Salary range: A reasonable estimate for this position is $2,000-$3,000 and would also be based on the specific number of courses assigned and enrollment numbers
Application WindowOpen date: August 5, 2026
Most recent review date: Thursday, Aug 20, 2026 at 11:59pm (Pacific Time) Applications received after this date will be reviewed by the search committee if the position has not yet been filled.
Final date: Thursday, Aug 5, 2027 at 11:59pm (Pacific Time) Applications will continue to be accepted until this date, but those received after the review date will only be considered if the position has not yet been filled.
Position descriptionThe Division of Continuing Education (DCE) is a self-supporting unit within the University of California. Funding is generated through fees collected from a diverse, complex, and ever-changing student population. Part-time instructor positions are on a course-by-course contracted basis. This is NOT a faculty position.
In-person teaching positions are now available in the Technology Programs. We are seeking qualified applicants possessing current knowledge and/or teaching experience in the topic of the following subject:
Part-time, temporary assignments are on an as-needed basis. This is ONGOING recruitment. We accept part-time instructor applications all year long; when the division has a need to fill, we refer to the “pool” of applications on file. We are looking specifically for instructors who are qualified to teach the following course(s) as early as Fall 2026 quarter (beginning September 2026). Course Description: Object Oriented Analysis
This course provides a thorough introduction of object-oriented design using UML through implementation in C++ or Java. Learn how to use the Unified Modeling Language (UML) in the development of object-oriented software systems by exploring an evolutionary and iterative method focusing on two activities: "plan and elaborate" and "build." Discover how this evolutionary approach reduces risks and helps achieve both software and system engineering goals. Additional topics covered include Unified Software Development Process and Design Patterns. Individuals hired to teach these courses must understand that all such agreements with the University are made on a course-by-course basis and that the Instructor will be made no guarantee of continual involvement with the University in any capacity.
Specific Instructor Duties
• Prepare and deliver course materials and learning assessments in-person. • Utilize the Canvas Learning Management System as the course support platform. • Communicate teaching objectives and specific learning outcomes to students and clearly outline the grading policies for the course. • Evaluate student achievement of specific learning outcomes and assign grades. • Post final student grades to the transcript system by set deadlines. • Respond to student questions and learning needs in a timely manner. • Handle student inquiries about final grades and consult with Director as needed. • Stay current regarding the professional body of knowledge in the field of practice. • Participate in required orientations and complete mandatory training programs by deadlines established by UC Irvine. • Complete required administrative tasks in a timely manner including completing all hiring paperwork, submitting updated quarterly syllabi, posting bio and photo on the UCI DCE website, signing quarterly contract, ordering required texts, and communicating AV and classroom needs. • Employ culturally competent teaching methodologies in the classroom, including both domestic and international student populations. • Allow students to review their final exams/papers for up to 13 months following the last class session.
Qualifications: • Education: Master's degree in computer science, Software Engineering, or a related field (or equivalent industry experience). • Technical Expertise: Strong proficiency in C++ or Java, object-oriented design principles, UML, and standard software design patterns.
QualificationsBasic qualifications (required at time of application)
• Education: Master's degree in computer science, Software Engineering, or a related field (or equivalent industry experience). • Technical Expertise: Strong proficiency in C++ or Java, object-oriented design principles, UML, and standard software design patterns.
Application RequirementsDocument requirements
Reference requirements
Apply link: https: // recruit.ap.uci.edu/JPF10375
About UC IrvineThe University of California, Irvine is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, protected veteran status, or other protected categories covered by the UC anti-discrimination policy.
As a condition of employment, the finalist will be required to disclose if they are subject to any final administrative or judicial decisions within the last seven years determining that they committed any misconduct.
As a University employee, you will be required to comply with all applicable University policies and/or collective bargaining agreements, as may be amended from time to time. Federal, state, or local government directives may impose additional requirements.
Job locationIrvine, CA
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